Best posts made by TimesLostArc
I get that you are mad at the other posters. It is fine to be upset. Look at it this way, you've gotten almost everything you could want out of the game. Your SHD lvl must be insane and you likely already have your expertise maxed out. There is no ban wave coming for you. At this point, shouldn't you just take the win and walk away?
I will be blunt. It seems like most of these community requests for activity nerfs are about envy and in a recent case likely spite.
These activity nerfs have always seemed ridiculous. I am SHD 3000 and something. I have on all 4 characters around 147 inventory out of 150 and a full stash. Most of my gear is in extremely good condition and my loadouts are full. I destroy most loot that I find. I can often solo every mission and run open world heroic. I am not the best player, but I am really not hurting in any way. My expertise is around 8 or so. If I keep progressing at the careful pace that I am, I will hit expertise 21 in just a few more months.
I've tried a few of these activities briefly to see what the hype is about. Often it is just that, hype. There is barely anything exciting about them. I would say that I am doing pretty good without these things.
So to everyone else wanting nerfs, "what is it that you are wanting?"
The Devs nerfed the Bank HQ loot cave like you wanted.
The Devs nerfed the DZ loot like you wanted.
The Devs nerfed the Minigun Exploit like you wanted.
The Devs nerfed do-everything-builds like you wanted. (Gear 2.0)
The Devs nerfed Warhound Convoys like you wanted.
The Devs nerfed the Eagle Bearer like you wanted.
The Devs nerfed Floor 10 like you wanted.
The Devs nerfed infinite free items from the Countdown Vender like you wanted.
The Devs nerfed exotics from Countdown now just like you wanted.
At what point can I call the playerbase covetous for constant want but not being able to ever be sated?
As a person who had 4 characters since the first year the game came out, I for one appreciate the watch levels carrying over to other characters.
I know people get upset about "unfair advantages", but at this point these threads are starting to read like people trying to create a solution in search of a real problem.
Most people that I have encountered who have used this "exploit" simply use a spare to run WONY over and over again. WONY takes you 10 hrs at the most. The original Div 2 Washington DC campaign is over 30 hrs if you do all the sidequests and other content. The whole point of "exploiting" is to create shortcuts, not waste your time on a 30hr marathon for no reason.
Most of the damage of these "exploits" are going to be dealt with when the Expertise system is revised in the coming months.
Why is everyone trying to make the game pointlessly harder for even those of us who avoid "exploits" and are just slowly but patiently playing the game?
Also, my 4 character's time in game:
Main - 56 Days, 14 Hours, 20 Minutes
Secondary Character(Status effect builds and Tips) - 32 Days, 10 Hours, 5 Minutes
Tertiary Character(Skill builds Yellow and Red Variants) - 17 Days, 0 Hours, 59 Minutes
Quaternary Character(Experimental and LMG Variants) - 10 Days, 14 Hours, 58 Minutes
I have personally leveled up all these characters 6 specializations as well. As the game has updated, it has been easier to have multiple characters. Again as a person running multiple characters since the release of the game, I appreciate it when they make it easier to have useful alternates. These aren't toons to me. These are in many ways completely different characters with often severely different builds and adaptive playstyles.
@merphee Eclipse is a really fun build. I am grateful it is still there. They nerfed the Blinder Firefly and Banshee pulse before they released it. Eclipse took one nerf to the range along with the backpack, but it has still been effective.
CC is always a strong thing. The flash grenades can often turn rogues and hunters into the JTF. The Fire grenades and sticky grenades as well when timed properly can do the same thing. Before the Scorpio, I would often use a sharpshooter build with flash grenades for Rogues or Hunters. The grenades are powerful and have a really large area of effect.
My problem whenever anyone asks for nerfs in this game, there has been the tendency in the past to just nerf the daylights out of things by the devs. "What would people want the nerf to look like" would be my question.
Really, those of you who want nerfs, what do you want the nerf to heartbreaker to look like?
I am going to fully admit to joining a group of people and trying this out. I suspect that I maybe gained 24 SHD levels to be quite honest. I am not really looking forward to doing it again. I tend to find repeating activities like this and the warhounds to be tedious. Really, you are playing a game to escape the grind of real life. Not to throw yourself into another soul crushing grinding activity.
As for the lack of people in Countdown, I don't want to do countdown because almost all my experiences with it have been extremely glitchy and filled with frequent disconnects. I would dare to say that most people share that sentiment. Summit is at least stable and if you disconnect you can quickly resume your climb, solo or rejoining your group of 4. If you disconnect in countdown, you are letting your whole group down. Open world and the new manhunt missions are stable. Although the last manhunt mission, the NPC's seemed really overtuned. I felt like I was fighting in Legendary instead of Heroic. The numbers of the NPC's and their scaling seemed really overdone. I had to call for backup and even apologize to people kind enough to show up. The only time I did solo it on my 4 character runs, it was after 5 wipes and a decision to just use heartbreaker with a level 1 healing hive.
I do give the devs credit for introducing a new game mode and sticking with updating the game, but lets not lie to ourselves about why people are not flooding countdown. The mode has been quite often very unstable.
I knew this topic was going to bring out strong opinions.
A few caveats for everyone to consider:
- The DZ Exotic Drop rate while higher than the areas outside is still pretty low. Of the exotics you might pull from the DZ, you are most likely to constantly get the Pestilence. The Drop Rate for the Bighorn, Eagle Bearer, or Ravenous will be terribly low in light of this. You'd have a higher chance getting an EB to drop from the Dark Hours Raid Chest. On the bright side, you will likely complete your Season Track in a day or 2.
- The Division 2 came out in 2019. So it will be 4 years this year that the Dark Hours Raid has been introduced and the Eagle Bearer as well. It has been nerfed and it is not what it used to be. My guess is many who want the weapon think it will grant them power. I have personally posted fire pattern images and tried to explain that the weapon must be built around. Perhaps at this point the myth and the idea that this will grant power to a person needs to finally die. 4 years is too long to just let the illusion go on. Let the illusion be shattered and let it sit on the walls of many more.
- The Ravenous is more practical and completing Iron Horse is a significant accomplishment. Some don't even consider it the best weapon in comparison to the Regulus which will still require a quest to complete.
- I have noticed that most don't seem to be that excited about the bighorn. Perhaps it is because a lot more people have acquired it and become disappointed much earlier. I expect the same reaction about the Eagle Bearer.
- There won't likely be any more 8 person raids or content of that scale anymore. The raids had a good run, but they were too inaccessible to far too much of the playerbase. Maybe they're exclusive status as the givers of these exotic weapons need to end at this point. Maybe releasing the weapons to the DZ will increase interest in going there for more players.
- Personally, I use a Honey Badger with Strained and have very strong results. The EB is a useful close contact weapon. It has high recoil and you must often run and gun to compensate for this problem. If you want to play the same way, a Savage Wolverine might actually be better for you. Even with Tenacity proc'd it doesn't make the weapon accurate enough for reliable mid to longer range damage. Often I run an AR to compensate for the range limitations of a SMG or Shotgun. The EB can force you to play closer in PvE or even PvP than you would want to.
- A lot of people seem to run Demolitionist with gun builds. If you want to run the EB, you are going to need the weapon handling of the Gunner or Sharpshooter. This is a very different gun than the P416. It may be based off of the appearance of the P416, but that is where the similarities end.
Good luck and have fun out there.
I had this exact issue at this same point in the season last year and at the same point in the season this year. Honestly it seems like they are recycling bugs...
The way that I fixed it was actually fully uninstalling the game and reinstalling it. It still has a crash every now and then but it is far less often. Maybe once every 2 to 3 weeks.
Also, last year there was an issue with Ubisoft Connect and the Division 2 as well. Remember when a lot of us had that day or so when we all had to go to the Division 1 because Ubisoft Disconnect would keep crashing on the Division 2? I do. Eventually a lot of us also had to uninstall and reinstall then.
Despite what their people say on Twitter, Ubisoft's own DRM seems to be the actual culprit. At some point Ubisoft needs to take a hard line with their vendor or DRM people and admit that since 2011 their Uplay/UbiConnect launchers have been a disaster. They may have prevented some piracy, but it has often made their games unplayable and degraded performance. Also, if Ubisoft is so annoyed about Discord, etc; then they need to introduce a better in launcher alternative. The VOIP in the Division 2 is a mess, and pretty much the only way to even create a pick up group for raids in Div 2 is Discord. So the company discourages MM and pushes people to discord, but then gets annoyed when Discord breaks their already broken DRM system in their launcher.
@p_lanc Ouch, I can sympathize with this.
Pretty much for the manhunt in the current and former season, things are a bit overtuned. If you normally do Heroic solo, try the manhunt on challenging.
While I am an avid Hunter's Fury fan, the NPC's are tankier and hit much harder than they normally would. Hunter's Fury is a close range set. My suggestion would be to consider running Negotiators with an AR,Rifle, or LMG type set up while having a Reviver hive and a decoy. A Drone/Turret Rigger Set with a capacitor and a Force Multiplier(or a tech backpack with Tech Support) could also work.
Good luck, Agent!
@oatiecrumble Lady Death is the queen of speedrunning. Why more people don't use this simple weapon to speed up their runs is beyond me.
I plan to use a slightly similar Hunter's Fury Build to take this on later today. Mine will have the Lady Death and an optimized Enforcer.
If I remember correctly, it is Delta 3. Typically some code in the delta if I get one. Other times the screen just freezes and nothing happens. I have to Ctrl alt delete it several times and even have to shut down Ubisoft connect because it just stays connected until you force shut down Ubisoft Connect. No Division 2 listed in the panel. It is just Ubi Connect still saying the program is open and not allowing it to shut down.
Latest posts made by TimesLostArc
If I was one of the many organizations and individuals that Ubisoft's 3 Billion dollar debt was owed to; this would very much alarm me. They may not be shareholders, but if things go wrong; they get to carve things up before the shareholders see a penny.
Interest rates are no longer zero. Companies won't be able to revolve their debts like credit cards anymore. Issues like this will come up. Especially if Ubisoft seeks to get money to pay for their next PvP project.
@Sock_Monkey I think that I will try and submit all of these vids if they stay up. I believe you on your stated attempt.
If this is true, which at this point I don't doubt. This is a worse sign that I could have imagined. It is one thing to say "they don't care"; it is another thing entirely for their entire system to be completely incapable of doing its stated purpose and just a façade. This is much worse than apathy. This is obvious dysfunction.
If I were an investor and discovered this, I would be asking what the money setting up this new website was actually being used for. Ubisoft investors really might want to know about this. It has severe implications for their entire site and their anti-cheat systems.
@Sock_Monkey So their entire reporting system is a Potemkin Village. That just warms my heart.
Their tech support system does work. I have used that recently. I guess just name and shame away until someone does something or people just give up on PvP entirely in the game.
I know, but normally this type of thread gets shut down within a day or so. Often the reason stated is "naming and shaming". This may be the only way to report cheaters since their own system does not seem to work and now there is no moderation for these threads at all.
Strikers is amazing post buff. There are a lot of powerful weapon combinations with it. The AA12 can also be used to run up to a chungus and just break his gunbelt to just melt him as he tries to put it back together, even on Heroic. I love breaking one weakpoint and then another to just tear the thing apart. That is one of my favorite ways to gain stacks. The Railsplitter, Burnout, and Shieldsplinter with full stacks become devestating laserbeams that can annihilate targets. I got done with a raid earlier and used it with a strained G36 that melted targets. Using the Sleipnir with striker is a favored tactic of a lot of people for Buddy and Lucy.
As for the dodge city, it can take stacked damage from headhunter and incorporate those into the charges from the holster. Damage from those shots can erase many high armored targets.
This game has a very elaborate gear system. The full depth of what is possible is one of its drawing points.
As for the raid exotics(to get back on topic), a lot of people will likely just hang them on the wall. Once a good portion of the playerbase actually got to touch the Bighorn. The weapon became a wall ornament. I expect the same to happen to the EB and the Ravenous. It will be a complete 4 years this year that the EB has been raid exclusive. 3 years for the ravenous. At what point do we just let them go?
I will say it again to everyone else. The illusion of the EB being a path to power needs to end. Making it common at this point is the only way to do so. It will force a number of players to confront the gear system and actually learn it.
@Holyr00d Did you do this in Google Chrome or Microsoft Edge? Google Chrome does not display the entire page or all of the options. You may need to use another browser to send this over.
There is no DM system so the person responding may have to use Email or the support system. A lot of things about this reworked site are faulty like this, unfortunately.
At the very least you can try to send a ticket and treat this like a tech support issue. That still works and people will respond.
First welcome back to the Division Series. Did you come back because of the Steam release?
Second as for your comments. Protection from danger? Are you referring to Hazard Protection? Haz pro was a stat in the Division 1 as well a set was devoted to it(Final Measure). As for the Instaheal Medkits, those were removed because they "broke" the Division 1 game. Armor regen was also a stat from the first game, in fact there was an entire set(Nomad) that constantly regen'd HP but also could revive you over and over again. Using cover in PvP in Div 1 was often just running at someone's face and unloading a house into it. In this game it consists of running up to a person and just exploiting the fact that your character takes very little damage compared to NPC's. People in the DZ and PvP are all often running tank builds with Crit Attributes.
Third on your comments on progression, I agree that most of the progression in this game is outside of PvP. Pretty much if you want all your stats, mods, and other important bonuses - you have to get them outside of PvP.
Forth, the biggest issue right now with PvP is that much of the playerbase has no faith that the fights they engage in are fair at all. I lost a bunch of fights this weekend and my team kept telling me the people involved were known cheaters. I am unsure who is skilled and who is cheating. That is the problem with cheaters. When you let them go, they make the entire playerbase assume that everyone is a cheater that beats them. I am not sure if Ubisoft has the resources to fight them anymore either. At least not for this game. The devs are trying their best, but PvP is a low priority compared to improving stability on PC and new content. It should be that way, considering the circumstances.
@ArthurFriend I think one of the problems that the game has had is the fact that people feel like they've been in an endless cycle as far as loot with no content coming down the line. Optimization has not killed this game. I would argue that a content drought did push away a lot of players. When content gets released, people come back.
Maybe the game should have a subscription system, but lets be honest on causes. It was a series of content droughts and a lack of communication about the future of the game has been the thing hurting it. A subscription system could have prevented that, but that was never in the cards.
The raids are great content, but they have been too niche. The EB is still overhyped and a lot of console players never had an ingame option to form pick up groups. Asking them to use a 3rd party system through discord was too much. At this point 4 years into having the raids around, do we just release the EB from being Raid exclusive?
Reporting a player in Ubisoft games | Ubisoft Help
You may have to use Microsoft Edge to access this, because there seems to be a problem with Google Chrome and Ubisoft's support system. I had another issue and had to use Edge to access the support section.
To answer your questions:
1. For underleveled gear, I save certain pieces to make the re-climb easier. Blue and above lvl 1-10, Purple and above lvl 11-20, Gold lvl 21-30. You will need all 4 characters for storage and to farm more efficiently. A lot of content and rewards are timegated, extra characters helps to bypass this. If you are doing WONY, try to save anything Purple or Gold that is underleveled until you clear all 4 characters. After you are done with this, scrap it all. Components in this game are valuable and often items sell for rather low values. If you need money, complete bounties. The main campaign is not really that good. The WONY one is much better and at this point splurging for WONY is a great idea.
2A. Depending on who you ask that can vary. I would suggest trying to complete your season and completing league events. Those have rewards that often drop at Heroic level and above. Targeted loot in open world for me tends to be the best way to farm for builds, but the rotation varies. Summit while maligned is a great source for targeted loot, but you have to select a target and it will take a while. Countdown has strong loot, but you have to queue up and isn't really intended for solo players except on Normal Difficulty.
2B. Recalibration works differently in this game, you have to store attributes in a library at your recalibration table. Storing these attributes allows you to assign one copy to any piece of gear you have repeatedly. So be careful when scrapping lvl 30 or lvl 40 gear. You may need those rolls for your library. After this comes optimization for all the other stats. Instead of Divtech there is a whole series of types of components that are needed and blueprints needed to create these components.
3. It depends on what you like doing. You will at some point want and need to farm Challenging to Heroic control points for blueprints. Projects also drop blueprints. You can also buy some of them weekly at vendors. One thing to know. The weekly resource collection mission is one of the easiest and best ways to gather gear. You can do it once per character and you get a Named item of Heroic to Legendary quality, an exotic cache with one exotic of Heroic to Legendary quality, and finally a blueprint plus some credits/XP. Do it 4 times a week for a month and that alone is 16 exotics and 16 named items. Every day there should be orange bounties. Those give decent rewards and specialization points. The weekly invaded missions give specialization points. Also when you can complete them on Heroic, you get a named item. If you are initially weak, it might be a good idea to call for backup and let someone help you through heroic invaded missions.
4. https://discussions.ubisoft.com/topic/100033/information-websites-for-new-players-updated-2021/2?lang=en-US is a pretty decent thread. The meta has not changed much. We had a content drought in 2021 and a good portion of 2022 thanks to a number of factors.
Also as an aside, Gear Sets in this game are 4 set. There is no real benefit of having 6 pieces of any gear set. In fact doing that robs you of 2 brand set bonuses and 2 additional attribute rolls. For the most part multicolor builds are often punished in this game. If you go hybrid, it needs to be 2 colors only until you have a strong grasp of the gear system. Health is a dead stat. For red builds, either go CHC and CHD or Headshot and Handling. They don't work as well when those 2 sets are crossed. For Yellow builds, use Skill Damage and Skill Haste for things like seakers and drone/turret with the emphasis being on skill damage. For status effect builds with Shock traps or Fire starter chemlauncher, the best is often Status effects and Skill Damage. For healing builds, Repair skills and Skill Haste. Blue builds work best when combined with either red or yellow as the dominant attribute. Adding blue is good for PvP builds especially, most use 2 to 4 armor rolls. Before adding blue to the attributes, know what you intend as the main reason. If you are wanting to avoid status effects - use hazard protection rolls. If you are wanting to regenerate armor, use armor repair rolls. Same as well with explosive protection.
Finally, a lot of people bash them, but Exotic Gear is quite powerful. Only one per type is allowed though. You are often giving up a brand set bonus, but each item has a unique talent often worthy of a gear set in itself. The Coyote's mask boosts crit damage and crit chance depending on range for your entire group. The Memento is popular among solo players because it gives bonuses on kill.(Just remember it is best used solo; your bonuses diminish significantly in groups). The BTSU Datagloves are crucial for any build that uses a hive of any type. The Ninjabike Kneepads are great with Hunter's Fury allowing you to reload your shotgun frequently or use the backfire without being bled. The weapons also maligned are great when you build into them. They often do require you to know the gear system though to get any substantial use of them.