Best posts made by TomD.
Latest posts made by TomD.
So I was playing Anno 1701 (History Edition) recently and I noticed quickly that when I saved my game, and then tried to load it (for example after restarting the game the next day), I constantly get an error that it could not find the file. The save files are there though, as I get them listed when going to "load game" and I also found them in the supposedly correct folder on my laptop. It does not matter how old the save is: a save from 2008 gives the same error as a save that was made mere moments before. As long as I don't quit the game and don't quit to main menu or desktop, I can play my save but the moment I have to quit, I can't load it back in.
EDIT: I barely visit this forum so I hope I see an official response on time but my apologies in advance if I may take some time to respond ^^.
@SerikaG I know and this "bug/exploit" was supposed to be fixed with High Life but now it has apparently returned with Lifestyle Needs. Needless to say it's quite overpowered when you can just up your skyscrapers from lvl 1 to 4 or 2 to 5 instantly.
If you use Lifestyle Needs to gain additional population, you can use this extra pop to bypass basic needs to reach the normal max pop a house has to then upgrade them to the next tier. This is especially noticeable with Skyscrapers when you can amass more population than a max lvl 4 Skyscraper from the get go allowing you to upgrade a lvl 1 Skyscraper to a lvl 5 one instantly.
Some screenshots below to illustrate this:
A lvl 2 Skyscraper lacking the Department Store can be upgraded due to Lifestyle needs pushing its population higher than what it would have normally with the Department Store.
An Artisan House not having full coverage of the University that should not be upgradeable is however upgradeable because it has all 3 Lifestyle Needs granting it more population than the usual 30.
A farmer house that only has 9 farmers in it due to not full coverage of the marketplace is upgradeable through the supply of Flour granting one more Farmer in the house equalling 10 which allows it to be upgraded to a Worker house.