

Sometimes when aiming scope the red dot disappear, while in that i fire the bullet not the center, here's the video link :
Seems Ubisoft Montreal need to learn from Ubisoft Quebec about how build diversity works. after dissapointment with Valhalla i bought Fenyx Rising, maybe that game have intense build diversity
1. when Eivor want to jumps from A ledge to B ledge, have a big chance fail to grab B ledge
video :
My power level now in 264, but all areas still in fixed state , as example : Grantebridgescire level still in power 20. i miss Odyssey difficulty settings to allow the game scales enemy level to your own current level.
I hope this is will be implemented in next update.
able build grain farm after you build it?
Its still not fixed 1.04
Race Poster in church wall (Basilica De La Virgen) have "!" sign but cannot be interacted, i press square button but nothing happened and no sign of interact prompt too, for your information, i restart the game and its still happen. here's the video :
Sometimes when aiming scope the red dot disappear, while in that i fire the bullet not the center, here's the video link :
Cannot enter cave in north of Anlaf Lookout, character suddenly swims.
try reloading save and go to cave and its still bugged
this is patch 2.10 ps4
pretty sure they will add that, immortal fenyx rising have one at the start. previous AC installment also have that at later date, and with more higher difficulty scale enemy.
@ubi-swaggins yes.
>cleaning camps X
>go to other region
>afterwhile (1-9 hours later) go to camps X again to kill some enemies
>still in empty condition
able build grain farm after you build it?
Its still not fixed 1.04
I just to wreck agaun some saxon guys camp at Oxenefordscire but the camp is empty, enemies not respawn. This happen too in Soham Hideout, the camp it totally empty, the world become full peaceful so your build is useless now, killing more of replayability :<
Confirmed in this game enemies in outpost after you "clean" them up is not respawn. How the hell this game decide to remove this feature?
What is difference from this shield types? when using Heavy Shield it seems its just Light Shield but you cannot walk while blocking and Heavy Shield cannot block Enemy Rune Attack
Hope developer will bring these like these feature :
- True Assault mode : in england, your alliance will be randomly attacked by random faction. your castle will be invaded if you not kill enemies in Castle Defense Mode. even after you fail to prevent , you still can do Assault to retake your castle. in Defense / Assault there are chance for you to meet random generated Elite enemies boss, and even triggering Duel 1 vs 1.
- Dynamic Zealot : sometimes whenever wherever you are, random generated Zealot will bring you down
- Revenge of the Slain : everytime player in the world get killed by Zealot/enemy group, this enemies will appear in your world and you have chance to slay it.
- Jomsviking Upgrade : you able to bring your jomsviking in combat/stealth social, force open door without Raid mode.
- Ravenstrophe Raid Defense : sometimes your settlement will be attacked by random faction. fail to do this will randomly decrease the upgrade you already unlock.
- Coup de'etat Trial : sometimes folks in your settlement want to challenge you 1 vs 1 to make him/her as leader replacement. even your Jomsviking able to challenge you, fail to beat them will bring desynchronization
And yes this is not story driven, so player who play the game just for story will hate it. I dont care it being repetitives, nonsense, just want to fullfill my blood viking.
You all should try it, i dont like Eivor male voice english, it seems like 15-old boy. i change it to Japanese and his voice more like Kratos God of War. being as Viking weeb turns out is not that bad haha