Best posts made by winspector_24
Latest posts made by winspector_24
That's sad, but as you said, expected. I really wanted to be part of the team but I guess I was not lucky to be chosen. I have my small channel on YouTube and also manage a 10k Facebook page, so if I got the chance, it really would matter to me and to our brazilian community, which is passionate to the game. I always follow your post and other's members too. You did great. Let's hope Ubisoft can come up with some similar idea on the future. I'm pretty sure you guys gave them a lot of feedback that helpes improving the game.
I want to start a discussion about the next Ghost Recon game. I know we've been there so many times, a lot of threads came before this one, few with good potencial to reach Ubi Paris (I hope), specially the mega survey we all answered a few months ago.
With that being said, this post is about minor changes, those that can make the game more enjoyable and gameplay fun. Some aspects listed by me are great additions, but most of them are things that are rarely seen in a game, and make a huge difference to me when I find them. I think game like Tomb Raider, Hitman and even Far Cry 6 have a lot of things that make them the perfect matter to be looked at when thinking about the next Ghost Recon title. This list isn't finished, and I plan to do a better marketing material to show to the community, hoping we can make some noise here. So, what other little things (or big) would you like to see on the next game?
My list so far:
- Breakable lights (all of them!);
- Unpenetrable bases (we need to be creative);
- Bases become empty (or allied) for a while after been cleaned up;
- Visible wingsuits;
- Dirt keeps on character until cleanup (or at least keep longer);
- Heavy weather conditions lasts longer;
- Air vehicles gear up;
- Air vehicles flare system;
- Vehicles with better sound engine (Far Cry 6 nailed it);
- Vehicle stealth (being inside make harder to be seen);
- Toogable headlights/taillights (horn too, why not);
- Enhance resistance on vehicles;
- Trucks with 4 seats or more (I want to carry all ghosts with me all the time);
- Camouflage matter (MGS3);
- Special enemy behaviour (bosses and special units);
- Enemies must use radio or yell to call support;
- Elimination from above;
- Elimination from below/water (Tomb Raider);
- Deep mud (difficulties from terrain to terrain);
- Deep snow (same as above);
- Fixed character (male of female, but one face would improve the identity of the game).
@bigrexxx I guess I was trying to talk about the tone of the whole thing. In this movie, we clearly can see is has some effort to make things look as real as possible, and with a heavy focus on that, I think people can buy the general idea better. Middle East conflicts are part of USA short past, and Tom Clancy is great by bringing the militar aspect to a novel. Mixing the two things could work, in fact actually did (at least kind of) on some stages of Future Soldier (never played the older Ghost Recon games), which are beyond believable for the great audience.
@bigrexxx I guess a fictional conflict in middle east/asia would instantly hits if done properly with Ghost Recon franshise. I mean, look atmade by Ubisoft a decade ago. The tone, the hard work, all transformed into success judging by the 39 mil views. I think one day the trend will focus again on realism despite of selling silly skins and emotes being the main focus. And hopefully we'll be there to play those games once again. Thanks for your report, I guess being on the real field is an indescribable experience.
@ice-quinn Breakpoint is decent at least, inferior open world in comparison to Wildlands, yeah! But with better stealth and gameplay mechanics. Frontline on the other hand, I can't see how it could succeed in a world with Warzone and Fortnite being hits in terms of battle royale genre.
I don't know if this was previously asked, but one single button to toggle hood on and off would be so nice. I know there is that menu, but it breaks so much the immersion to me, pausing the game even though for a bit. It's not that hard in terms of programing. Let me know if anyone else wants that. Perhaps if more people like the idea, they can implement a change like that, or at least a new option.