

It's too easy to play the game of destiny in the hall of Assassin's Creed. There's no difficulty. Can we increase the difficulty of the game of destiny, such as novice difficulty, intermediate difficulty and difficulty difficulty, so as to improve the playing experience, or let the NPC in the game have level difficulty? For example, in reality, a person who plays chess very well is divided into master level, and the novice is novice level NPC Let want to challenge dice players more experience, also can let the fate of this small game open multiplayer game, now play the fate of the game is too simple, to win the rookie village of the fate of the game is simple, let just start players can be familiar with the play
enhance the effect of rain water falling into the water? I see that the rain water falling into the water in the game does not spread to the surrounding waves, just like on land, only the splashing water feels a bit fake, unlike the real rain water falling into a pool of water
It's too easy to play the game of destiny in the hall of Assassin's Creed. There's no difficulty. Can we increase the difficulty of the game of destiny, such as novice difficulty, intermediate difficulty and difficulty difficulty, so as to improve the playing experience, or let the NPC in the game have level difficulty? For example, in reality, a person who plays chess very well is divided into master level, and the novice is novice level NPC Let want to challenge dice players more experience, also can let the fate of this small game open multiplayer game, now play the fate of the game is too simple, to win the rookie village of the fate of the game is simple, let just start players can be familiar with the play