How cool would it have been, if Division 2 had devs that didn’t cater to the casual player. Or get scared to make this game what it should have been. I know, I know. You 50+ year old pve players don’t like the Darkzone but it is what the division was meant to be. They marketed it that way before they released Division 1. A open world pve/pvp, where the best loot was and you had to fight to extract it. Somewhere along the way the devs got soft and because of this, we have Division 2. Don’t get me wrong. The Division 2 is a great game the pve is amazing and the open world is far more alive then Div1 but that’s it. Why were they so scared to make the DZ toxic like div1. There is a game called sea of thieves that is very much like the DZ. You get loot and then you have to sell it. People can gank you and steal your loot. For a long time the same thing happened where people complained about getting ganked but the devs never batted a eye to changing that style of play. It’s what makes the game so fun. Risk vs reward. I know this rant has probably been brought up many times before and Div 2 is at the end of its cycle here. I just can’t help but hope that if they make a Division 3, go back to what the original idea was for the DZ. That is the true end game. It’s suppose to be toxic and salty. Getting ganked sucks but it doesn’t mean you won’t get that loot later. We all have been ganked many times. That’s just the fun of it. So if the devs see this. Please stop catering to the casuals. Pve players no matter how much they hate the dz, or won’t go in there. They will still play the game. You can lock the best loot behind the DZ and they will still play. The pve players will be upset but they will still play. They just want to shoot some NPC’s and get some loot.
feel free to hate on me. I’m just sad that a community of pve players was able to cry loud enough that these soft devs built Division 2 as a sequel.