

@illmac99 That's exactly it. We would be fine with graphical bugs, clipping, etc. But game breaking bugs? Quests being stuck, and I mean, not Side Quests, but actual Main Story missions... that is absurd. For some reasons the quest I am stuck on is not even listed on the megathread, so I hope that whatever they do to fix the dozens of quests that are stuck right now will fix mine as well... "A bloody welcome", to finish Cent is the one that's stuck for me.
@thetrueshoowooo same issue I had and reported to Ubisoft... I got stuck and unable to progress... after 40h of gameplay... I ended up starting a new save and was able to go through. I really wish they can fix these issues instead of wasting time on a second save.
@jakaster J'ai eu le bug similaire et ai loggé un cas avec Ubisoft... Cynebert (le moine) était mort sur la table et présent dehors en même temps... vraiment buggé. J'ai finalement commencé un nouveau save qui m'a permi de continuer. 13485121, loggé le 2 décembre... toujours pas réglé
@thetrueshoowooo same issue I had and reported to Ubisoft... I got stuck and unable to progress... after 40h of gameplay... I ended up starting a new save and was able to go through. I really wish they can fix these issues instead of wasting time on a second save.
@tendalar823 Did you find a solution? I ended up logging an issue with Ubisoft support as well, but would like to know if there's a workaround or something.
@tanneralis you can determine if you want to show a piece of equipment. My helmet is marked as not showing so i never see helmet in gameplay.
@illmac99 That's exactly it. We would be fine with graphical bugs, clipping, etc. But game breaking bugs? Quests being stuck, and I mean, not Side Quests, but actual Main Story missions... that is absurd. For some reasons the quest I am stuck on is not even listed on the megathread, so I hope that whatever they do to fix the dozens of quests that are stuck right now will fix mine as well... "A bloody welcome", to finish Cent is the one that's stuck for me.
Yup that is not cool. At one point they had ship battles which were epic... could not find one in Valhalla either
@xliqu1dx Just to clarify, my quest tracker is showing no objective - just quest title. I can't progress with story until this is done. Not sure what else to do and deleting my 70h gameplay does not look like a great option...
Hi - would anyone be able to offer support for this issue?
@aazhari Similar issue here, however seems to be with variance... I am reading that completing the Cent Arc should trigger an event which un-stucks Reda. However, I am stuck on A Bloody Welcome, ont seeing Basim, unable to open the door in Canterbury which prevents me from completing that Arc. Therefore Reda is stuck. Very frustrating...
Hi - I have logged a Ubisoft support case as well, 13485121, but thought I'd report the issue in this forum as well. Not sure if others have experienced this issue, but I am aware from the megathread that there are several other quests that seem to be stuck.
I am particularly stuck on "A Bloody Welcome". I attended the meeting with Fulke and dead Cynebert, she left and I survived the ambushed. Since then, no other objective has been listed, I killed everyone in area, and nothing to go on. I know I need to go to Canterbury, and I did go there but am stuck as well. At the priory, there's a "dead" Cynebert on the table, but an "alive" Cynebert showing in what seems to be scripted places, and he just mumbles whatever words I cannot understand. No signs of Basim either, which from my understanding I have to do a horse ride with to Canterbury... but again he's no where to be found.
Issue occurred after "surviving ambush", but since then I moved on to do several side quests and explored other regions. Since I cannot proceed with Cent, I went with Jutenheimr and others.
I've troubleshot everything I can think of, including re-installing game.
I do not have a save game to back to and have invested probably 10 hours + since this issue, over 60h total.
If someone has an idea and/or confirmation this is a bug which will be addressed in a patch, this would be greatly appreciated.