

I'm stunned they slowed the movement down even further. Compare a game like Shadow of Mordor, which uses very similar mechanics but adds abilities that vastly increase your parkour speed in some cirumstances. In contast, Eivor can take 5 minutes to climb up to a viewpoint. Awful.
@mitchierodajc The extremely stricky dead zone on the Aim Assist setting should itself be a setting that we can turn off. I hate the feel of ranged attacks. Odyssey had this just right.
Aim Assist options are Partial, Full, Light, or Off. None of these options eliminate the very heavy, sticky, dead zone feeling of precision aiming. Odyssey didn't feel like this at all. Am I just missing an option to eliminate the dead zone? Are others finding it difficult to control the aim and get head shots targets?